Inside Lenscap
Why your map comes first in Lenscap
A closer look at the idea behind a studio built around real spaces and the people who map them.
The geometry is part of the idea
An image made for a rectangle does not automatically become a good projection. Windows, columns, gaps, and unusual surfaces all change how an audience reads a scene. Lenscap’s projection workflow begins with the map so those constraints are present from the start.
Make one creative decision at a time
The workflow separates the map, the concept image, and the animation. First you check where the image will appear. Then you choose what it looks like. Finally you decide how it moves.
That separation gives you useful checkpoints. You can fix an import before generating concepts, or choose a stronger still before paying for animation.
Keep your existing playback workflow
Lenscap produces media for your mapped surfaces. Your projection software still handles playback and the relationship between the input image and the physical projector output.
That is why the final steps are an alignment check, an MP4 export, and a test in your space. A monitor preview is useful, but the room is where the work comes together.
Explore Projection Mapping